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Leonardo Siqueira Portfolio

Lost In Space (Game)
Client:
Self
Year:
2022
Roles:
Sole Developer
A small infinite scroller made in a few weeks for a college project.
Learned a lot about Unity's shader system while making it, which allowed me to add some neat effects when power-ups are picked up and ensure that 3D models render properly within a 2D render scenario.
Media
Leonardo Siqueira ©2024
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