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Leonardo Siqueira Portfolio

About

Hey there!
I'm Leonardo Siqueira, Game Developer (Mainly Programming and 3D Technical Art)
With many years of experience in game development, I like to bring my creativity and technical expertise to every project, whenever that be with on-location teams, or those around the globe.
My skills spans multiple programming languages, including C#, Python, Unrealscript.
I'm also proficient in game engines, such as Unreal and Unity, and in asset creation tools such as Maya, ZBrush, and Substance
Worked on many A Hat in Time mods, and some indie ventures.
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